Posts Tagged ‘3D’
http://www.francois-tarlier.com
.::BREAKDOWN::.
(PDF Version : http://www.francois-tarlier.com/divers/breakdown/francois_tarlier_matchmoving_reel2009_breakdown.pdf )
00:03 :
Plate : HD 1920×1080
Issues : Perspective, Distortion
Software : Syntheyes
Did this shot at FXPHD. Reconstruct the 3d scene so the middle tower is used to occlude the 3d text.
00:09 :
Plate : HD 1920×1080 / GreenScreen
Issue : Hand Held / High Motion Blur
Software : Syntheyes
Did this shot at FXPHD.
00:13 :
Plate : HD 1280×720 shoot with Nikon D90
Issue : Rolling Shutter / High motion / Hand Held
Software : Syntheyes
I did this shoot with my own D90 to experience the rolling shutter issue and high speed motion
00:26 :
Plate : HD 1920×1080
Issue : Motion Blur
Software : Syntheyes
Did this shot at FXPHD. The turn of the camera was the tricky part (motion blur, loss features, …)
00:30 :
Plate : D1 Pal / FishEye
Issue : Reflection, High Distortion
Software : Syntheyes / After Fx
Did this shot at FXPHD. The shot was undistorted into After FX, tracked, render 3d scene, distort back into AfterFX
00:39 :
Plate : HD 1920×1080 / Green Screen / few markers
Issues : stabilizing all the screen
Software : Syntheyes
Did this shot for at FXPHD.
00:45 :
Plate : D1 Pal
Issues : few features / Moving Object
Software : Syntheyes
Did this shot at FXPHD.
00:49 :
Plate : D1 Pal
Issues : unstable features
Software : Syntheyes
Did this shot at FXPHD.
Duration : 0:1:3
More info @ http://torley.com/vidtuts
Second Life video tutorials communicate practical info in a fun & fast fashion! Whether you’re a newcomer or experienced Resident, you’ll benefit from this enjoyable mix of topics showcasing our online world of Second Life. Like this? Share it with your friends & family!
“VIRTUAL EDUCATION, REAL RESULTS.”
Duration : 0:4:59
Using the infrared camera in the Wii remote and a head mounted sensor bar (two IR LEDs), you can accurately track the location of your head and render view dependent images on the screen. This effectively transforms your display into a portal to a virtual environment. The display properly reacts to head and body movement as if it were a real window creating a realistic illusion of depth and space. By Johnny Chung Lee, Carnegie Mellon University. For more information and software visit http://johnnylee.net
Duration : 0:4:45